{
  "generatedAt": "2026-07-09T20:16:44.891Z",
  "wave": "61R-C",
  "name": "Internal Team Bridge + Shell Placement Truth",
  "commit": "2b223b5",
  "route": "/internal-team-bridge",
  "endpoint": "/api/live/internal-team-bridge",
  "purpose": "Connect the existing TheoB internal team surfaces read-only so the architecture can answer what is finished, duplicated, hidden, squeezed, necessary, broken, or ready before more patches are added.",
  "questions": [
    "Where is System Index actually exposed in the shell?",
    "Where is Branch actually exposed in the shell?",
    "Which old routes were working before activation?",
    "Which new additions were necessary?",
    "Which additions affected the shell layout?",
    "Which duplicated routes should be primary, secondary, hidden, archived, or merged?",
    "Which Design OS rules exist but are not enforced?",
    "Which internal agents already know the route truth?",
    "Which branch, slot, and domain maps should be connected as primary?",
    "What should the AI do next before any real execution authority is unlocked?"
  ],
  "shellPlacementTruth": {
    "shellFilePresent": true,
    "systemIndexInShell": true,
    "finderInShell": true,
    "fullExposureInShell": true,
    "systemFinderMarker": true,
    "fullExposureMarker": true,
    "likelyIssue": "System Index and Finder are present, but primary usability depends on visible placement. Previous System Index access was buried in lower Canonical Hubs instead of a top operating surface."
  },
  "answers": {
    "fastestConnectionPath": "Expose a read-only Internal Team Bridge first. It aggregates existing internal agents, System Index, Branch, Slot, Domain, Finder, Design OS, Quantum/Compression/Capsule, Adversarial, and route audit systems into one answerable surface.",
    "noMoreBlindPatching": true,
    "readsInternalTeamSurfaces": true,
    "executesActions": false,
    "modifiesRoutes": false,
    "usesCredentials": false,
    "spendsMoney": false,
    "browserActionBlocked": true,
    "browserReadAllowed": true,
    "nextAfterThis": "61R-D should add a live shell placement truth board and top-level unsqueezed command surface for System Index, Branch, Finder, Slot, Domain, Internal Team Bridge, and Design OS."
  },
  "counts": {
    "internalTeamSurfaces": 30,
    "existingSurfaces": 29,
    "missingSurfaces": 1,
    "systemIndexSurfaces": 17,
    "branchSurfaces": 9,
    "duplicateConsolidationSurfaces": 10,
    "designSurfaces": 29,
    "quantumCompressionCapsuleSurfaces": 14,
    "adversarialSurfaces": 9,
    "browserSearchSurfaces": 17
  },
  "team": [
    {
      "route": "/internal-agent-task-runner",
      "label": "Internal Agent Task Runner",
      "file": "app/internal-agent-task-runner/page.js",
      "exists": true,
      "title": "Internal Agent Task Runner · TheoB.ai",
      "preview": "const routeInventory = file app/agent-arena/shell/page.js route /agent-arena/shell tags system agent academy search registry bridge live arena cacao sensory founder score 168 file app/creative-signal-registry/page.js route /creative-signal-registry tags system agent academy search registry bridge live arena cacao sensory founder score 168 file app/existing-component-assimilation/page.js route /existing-component-assimilation tags system agent academy search registry bridge live arena cacao sensory founder score 168 file app/internal-route-registry-search/page.js route /internal-route-registry-search tags system agent academy search registry bridge live arena cacao sensory founder score 168 f",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/agent-mission-control",
      "label": "Agent Mission Control",
      "file": "app/agent-mission-control/page.js",
      "exists": true,
      "title": "Agent Mission Control · TheoB.ai",
      "preview": "const missionDoctrine = wave 58S name Agent Mission Control and Internal Search Harness principle Agents should complete internal mission-specific work first with external browsing restricted by permission and liaison parameters. agentDefaultScope internal-only externalSearchDefault disabled-unless-permitted chromeDefault disabled-unless-permitted generalSearchMode liaison-mediated missionSpecificSitesOnly true avoidAgentDistraction true systemIndexAsPrimaryGuide true noIframeReactivation true noDatabase true noAuth true noBrowserPersistence true noLiveExternalActionYet true next 58T Internal Agent Task Runner Dry Run const missionTypes = mission route-assimilation scope internal-only guide ",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/agent-tree-dashboard",
      "label": "Agent Tree Dashboard",
      "file": "app/agent-tree-dashboard/page.js",
      "exists": true,
      "title": "Agent Tree Dashboard · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const doctrine = wave 59P name Uniform Arena Base Tab and Agent Tree Dashboard principle Every System Index route should open into one reliable Uniform Arena Base Tab before subtraction or redesign. In parallel recover the full agent tree hidden crossover agents internal engineers technicians mechanics deployment operators onboarding/user",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/agent-council-guidelines",
      "label": "Agent Council Guidelines",
      "file": "app/agent-council-guidelines/page.js",
      "exists": true,
      "title": "Agent Council Guidelines · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const agentCouncil = seat Architect AI question Does this route support the long-term structure of the civilization OS? veto Reject if it adds complexity without structural benefit. seat Constitutional Scope Council question Does this loop obey directives scopes permissions and boundaries? veto Reject if autonomous behavior lacks scope. s",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/agent-live-assimilation-priority",
      "label": "Agent Live Assimilation Priority",
      "file": "app/agent-live-assimilation-priority/page.js",
      "exists": true,
      "title": "Agent Live Assimilation Priority · TheoB.ai",
      "preview": "const priorityQueue = file scripts/agent-live-assimilation-priority-wave58Q.mjs route null label agent matched agent workflow task runner execute automation test mission bounty coordination score 242 assimilationState safety-review-before-use file app/existing-component-assimilation/page.js route /existing-component-assimilation label agent matched agent workflow task runner execute automation test mission coordination score 240 assimilationState highest-priority-assimilation file app/lib/civilizationSlots.js route null label agent matched agent workflow task runner execute automation test mission coordination score 232 assimilationState highest-priority-assimilation file app/lib/system-inde",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/coordination-intelligence-os",
      "label": "Coordination Intelligence OS",
      "file": "app/coordination-intelligence-os/page.js",
      "exists": true,
      "title": "Intelligence becomes powerful when it can coordinate.",
      "preview": "export const dynamic = force-dynamic const coordinationAreas = Human + Agent Coordination Humans define values agents assist with scoped execution routing synthesis and monitoring. Operator Handoff Workflows should move between people agents dashboards and review queues without losing context. Institution Coordination Institutions can collaborate through verified roles public-good reporting and bounded access. Workflow Orchestration Signals decisions actions outcomes memory and review should move through clear lanes. Consensus Systems Conflicting claims should route to review source comparison and transparent agreement mapping. Escalation Paths Risk uncertainty cost conflict and urgency need",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": false,
        "orchestration": true,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/action-intelligence-os",
      "label": "Action Intelligence OS",
      "file": "app/action-intelligence-os/page.js",
      "exists": true,
      "title": "A decision only matters when it moves.",
      "preview": "const actionFlow = Selected Action Convert a decision into a clear next move. Owner Assign responsibility to a person agent operator contributor or team. Timeline Define urgency start point checkpoints deadline and review rhythm. Dependencies Identify what must exist first data proof people budget tools permissions or access. Cost + Limits Estimate compute money time attention search depth and operational burden. Proof Required Define what evidence confirms progress completion or failure. Execution Route Send work through Bridge Agents Tasks Village Bounties or Operator systems. Outcome Memory Store results lessons proof and revisions in Civilization Memory. const principles = No orphan acti",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/adversarial-stress-orchestration-os",
      "label": "Adversarial Stress Orchestration OS",
      "file": "app/adversarial-stress-orchestration-os/page.js",
      "exists": true,
      "title": "TheoB must train against pressure before pressure arrives.",
      "preview": "export const dynamic = force-dynamic const stressDomains = Bad Actor Simulation Simulate fraud manipulation spam hostile contributors fake consensus and authority abuse. Infrastructure Stress Simulate deploy failure provider outage token expiry DNS issues overload and runtime collapse. Memory Attack Simulate corrupted memory false history private data leakage stale facts and revision pressure. Economic Capture Simulate sponsor pressure paid influence resource scarcity incentive distortion and premium abuse. Agent Misbehavior Simulate overreach hallucinated authority bad handoffs excessive autonomy and secret exposure attempts. Cultural / Sacred Stress Simulate extraction flattening uncredite",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": true,
        "browserSearch": false
      }
    },
    {
      "route": "/system-index-os",
      "label": "System Index OS",
      "file": "app/system-index-os/page.js",
      "exists": true,
      "title": "One calm map for the whole operating system.",
      "preview": "const groups = title Navigate body The calm orientation layer for the whole system. links Civilization /civilization The umbrella gateway. Slot Map /slot-map Every route has a home. System Index /system-index-os The master OS map. Civilization Map /civilization-map The constellation view. Workflow OS /workflow-os The visible operating loop. title Learn + Remember body Knowledge acquisition preservation memory and time. links Knowledge OS /knowledge-os Search verify store reuse. Signal Network /signal-network Feeds become signals. Live Signal Ingestion /live-signal-ingestion-os Controlled intake that accelerates by threshold. Stage 0 Live Intake /stage0-live-intake Mock signals before paid AP",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": true,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/arena-full-system-exposure",
      "label": "Full System Exposure",
      "file": "app/arena-full-system-exposure/page.js",
      "exists": true,
      "title": "Full System Exposure · TheoB.ai",
      "preview": "const payload = generatedAt 2026-07-09T17 53 12.348Z wave 61R-A name Full System Exposure + Chronological Arena Map commit 6c98fb0 branch main route /arena-full-system-exposure endpoint /api/live/arena-full-system-exposure purpose Expose the full old and new TheoB system in one clickable Arena surface including chronological route history duplicate route/icon candidates Intelligence OS Constitutional OS Design OS Quantum/Compression/Capsule systems telemetry bridge permissions agents and shell visibility gaps. counts routes 452 liveApis 115 libFiles 1599 componentFiles 63 duplicateCandidateGroups 9 intelligenceRoutes 297 constitutionalRoutes 215 designRoutes 100 telemetryRoutes 346 quantumCo",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": true,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/arena-system-finder",
      "label": "Arena System Finder",
      "file": "app/arena-system-finder/page.js",
      "exists": true,
      "title": "System Index",
      "preview": "const payload = generatedAt 2026-07-09T19 00 41.781Z wave 61R-B name Quarantine Browser + Finder System Map commit df64787 route /arena-system-finder endpoint /api/live/arena-system-finder purpose Expose System Index Branch Map old Slot Map Domain Map Adversarial Intelligence quarantine browser policy old/new route folders previews ratings and duplicate Icon A/B/C choices without activating external action. counts routes 453 apis 116 folderGroups 20 duplicateCandidateGroups 9 systemIndexRoutes 46 branchRoutes 43 slotRoutes 10 domainRoutes 53 adversarialRoutes 40 quarantineBrowserRoutes 60 quarantineBrowserPolicy name Quarantine Browser Read Feed mode separate-disposable-browser-profile-or-sa",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": true,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/slot-map",
      "label": "Old Slot Map",
      "file": "app/slot-map/page.js",
      "exists": true,
      "title": "Every route needs a home.",
      "preview": "const tone = Living World Core Academy Core Vault Core Village Core Identity + Mobile Access Brand + Cacao Brand Advanced Systems Founder / Operator export default function SlotMapPage const slots = Object.values civilizationSlots return CONTROL CHART Core experiences first. Advanced systems gated. This page is for founder-level clarity what users see first what powers the system underneath and where each route belongs as TheoB grows. SYSTEM MODEL INDEX The full OS stack now lives in one calm index. The Slot Map shows where routes belong. For the full list of intelligence economics governance memory action launch and contributor models use System Index. Open System Index Civilization Knowled",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": true,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/domain-routing-registry",
      "label": "Domain Map",
      "file": "app/domain-routing-registry/page.js",
      "exists": true,
      "title": "The system knows where each function belongs.",
      "preview": "export const dynamic = force-dynamic export default function DomainRoutingRegistry const domains = getDomains return ROUTING MEMORY Domains become architecture not just addresses. This registry lets TheoB understand which domain should carry knowledge live signals professional tools developer infrastructure and the main public OS. Domain Governance Platform Governance System Index domains.map item=> item.priority · item.role item.domain item.rule item.routes.map route=> route",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/branch-system-index-source-recovery-audit",
      "label": "Branch System Index Source Recovery Audit",
      "file": "app/branch-system-index-source-recovery-audit/page.js",
      "exists": true,
      "title": "Branch + System Index Recovery Audit · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const doctrine = wave 59N name Branch + System Index Source Recovery and Agent Division Rundown principle Do not rebuild partial infrastructure. Recover the Branch section original System Index Slot Map route registry business divisions domains release/demo systems and agent/orchestrator/constitutional layers as audit inputs before deploy",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": true,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/deep-route-connection-audit",
      "label": "Deep Route Connection Audit",
      "file": "app/deep-route-connection-audit/page.js",
      "exists": true,
      "title": "Deep Route Connection Audit · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const circularRoutes = route /simulation-drill-readiness-gate file app/simulation-drill-readiness-gate/page.js circularScore 3 deepScore 0 isCircularRisk true isUniqueDeepRoute false hasArenaLink false hasDirectLink false route /unified-dashboard-readiness-gate file app/unified-dashboard-readiness-gate/page.js circularScore 3 deepScore 1 ",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/route-divergence-map",
      "label": "Route Divergence Map",
      "file": "app/route-divergence-map/page.js",
      "exists": true,
      "title": "Ecosystem Flow & Lost Path Recovery · TheoB.ai",
      "preview": "const counts = routeFiles 365 edges 868 divergenceNodes 282 deepRoutes 22 waitingReview 124 missingTargets 2 cacaoConstellation 7 const sections = title Deep Cacao Constellation note Routes where TheoB s cacao intelligence and deeper ecosystem detail are already present. items route /cacao file app/cacao/page.js title Cacao registryStatus hub-owned reviewState reactivate depth 1 inboundCount 5 outboundCount 6 outboundRoutes /library/shelf/cacao /atlas-map /village /scenarios/cacao /academy /bounties inboundRoutes /invite/ slug /learning-observatory /library /slot-map /village/artisans decisionChoices active visible reactivate archive-review route /scenarios/cacao file app/scenarios/cacao/pag",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": true,
        "domainMap": true,
        "agent": true,
        "council": true,
        "mission": true,
        "orchestration": true,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": true,
        "browserSearch": true
      }
    },
    {
      "route": "/route-path-function-consolidation-audit",
      "label": "Route Path Function Consolidation Audit",
      "file": "app/route-path-function-consolidation-audit/page.js",
      "exists": false,
      "title": "Route Path Function Consolidation Audit",
      "preview": "",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": false,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/arena-shell/system-index-map",
      "label": "Arena Shell System Index Map",
      "file": "app/arena-shell/system-index-map/page.js",
      "exists": true,
      "title": "System Index Arena Map · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const doctrine = wave 59H-R1 name Restore System Index Visual Map in Arena principle System Index must open as the coherent Arena visual map not the generic MVP capability surface preview. discoveredRouterPath app/components/arena/GeneralArenaWindowInternalRouter.jsx restoreSystemIndexAsVisualMap true bypassGenericMvpPreviewForSystemIndex",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/arena-shell/route-trace-metrics",
      "label": "Arena Shell Route Trace Metrics",
      "file": "app/arena-shell/route-trace-metrics/page.js",
      "exists": true,
      "title": "Route Trace Metrics · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const doctrine = wave 59I name System Index Map Clickthrough Metrics and Route Trace principle System and metrics routes should no longer fall into the generic 58G MVP Capability Surface preview. They need a connected route surface with direct route Arena test and route trace metrics. bypassGenericMvpPreviewForSystemRoutes true connectedR",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/unified-search-browser-bridge-map",
      "label": "Unified Search Browser Bridge Map",
      "file": "app/unified-search-browser-bridge-map/page.js",
      "exists": true,
      "title": "Unified Search Browser Bridge Map · TheoB.ai",
      "preview": "const bridgeCandidates = file app/lib/system-index-canonical-registry/systemIndexCanonicalRegistryCore.js route null matched chrome browser web search universal-search query external internal score 8 assimilationState bridge-candidate file app/live-connection-readiness/page.js route /live-connection-readiness matched chrome browser web search universal-search query external internal score 8 assimilationState bridge-candidate file scripts/existing-component-assimilation-wave58P.mjs route null matched chrome browser web search universal-search query external internal score 8 assimilationState bridge-candidate file app/agent-arena/shell/page.js route /agent-arena/shell matched chrome browser we",
      "signals": {
        "systemIndex": true,
        "branch": true,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": true,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/universal-search-query-planner-readiness-layer",
      "label": "Universal Search Query Planner",
      "file": "app/universal-search-query-planner-readiness-layer/page.js",
      "exists": true,
      "title": "Before TheoB searches, TheoB must plan what kind of truth it is allowed to pursue.",
      "preview": "export const dynamic = force-dynamic export default function UniversalSearchQueryPlannerReadinessLayer const planner = getUniversalSearchQueryPlannerReadiness return UNIVERSAL SEARCH QUERY PLANNER Plan the search. Do not fire the search. Universal Search Query Planner Readiness prepares TheoB to classify intent select approved scopes define source requirements route sensitive plans to review preserve dedupe and conflict context connect receipts and block agent handoff until permission gates are real. No query runs yet. That is the difference between intelligence and a caffeinated cannon. Search Scopes Agent Receipts Approval Queue String planner.summary.universalSearchQueryPlannerReadinessRe",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    },
    {
      "route": "/adversarial-stress-orchestration-os",
      "label": "Adversarial Intelligence Candidate",
      "file": "app/adversarial-stress-orchestration-os/page.js",
      "exists": true,
      "title": "TheoB must train against pressure before pressure arrives.",
      "preview": "export const dynamic = force-dynamic const stressDomains = Bad Actor Simulation Simulate fraud manipulation spam hostile contributors fake consensus and authority abuse. Infrastructure Stress Simulate deploy failure provider outage token expiry DNS issues overload and runtime collapse. Memory Attack Simulate corrupted memory false history private data leakage stale facts and revision pressure. Economic Capture Simulate sponsor pressure paid influence resource scarcity incentive distortion and premium abuse. Agent Misbehavior Simulate overreach hallucinated authority bad handoffs excessive autonomy and secret exposure attempts. Cultural / Sacred Stress Simulate extraction flattening uncredite",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": true,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": true,
        "browserSearch": false
      }
    },
    {
      "route": "/quantum-intelligence-evolution-layer",
      "label": "Quantum Intelligence Evolution Layer",
      "file": "app/quantum-intelligence-evolution-layer/page.js",
      "exists": true,
      "title": "Intelligence should evolve categories when reality outgrows the old boxes.",
      "preview": "export const dynamic = force-dynamic export default function QuantumIntelligenceEvolutionLayer const quantum = getQuantumIntelligenceEvolution return QUANTUM INTELLIGENCE EVOLUTION Let intelligence evolve. Do not let it drift. Quantum Intelligence Evolution prepares TheoB to notice when discovery capsules visuals design conflict agents cacao governance or planetary signals need new categories of intelligence. The system can propose the future shape but cannot activate it. That is the line evolution with receipts not chaos with a cape. Multimodal Conflict Capsule Engine Color Semantics String quantum.summary.quantumIntelligenceEvolutionReady Evolution Ready String quantum.summary.liveQuantumE",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": true,
        "agent": true,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/capsule-compression-readiness-gate",
      "label": "Capsule Compression Readiness Gate",
      "file": "app/capsule-compression-readiness-gate/page.js",
      "exists": true,
      "title": "Compression must reduce size, not truth.",
      "preview": "export const dynamic = force-dynamic export default function CapsuleCompressionReadinessGate const gate = getCapsuleCompressionReadinessGate return COMPRESSION READINESS GATE Shrink the noise. Keep the proof. Capsule Compression Readiness Gate defines how TheoB will eventually compress preserved intelligence into living capsules while keeping source trail provenance confidence conflict rights redaction modality boundaries and reactivation power intact. Source Preservation Capsule Types Capsule Engine String gate.summary.compressionReadinessGateReady Gate Ready String gate.summary.liveCompressionEnabled Live Compression String gate.summary.denseCompressionAllowed Dense Compression String gate",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/image-capsule-interpretation-layer",
      "label": "Image Capsule Interpretation Layer",
      "file": "app/image-capsule-interpretation-layer/page.js",
      "exists": true,
      "title": "Images should be interpreted better than words — but never with less proof.",
      "preview": "export const dynamic = force-dynamic export default function ImageCapsuleInterpretationLayer const imageCapsule = getImageCapsuleInterpretation return IMAGE CAPSULE INTERPRETATION See the image. Preserve the uncertainty. Image Capsule Interpretation prepares TheoB to turn images into source-linked visual intelligence observations color signatures layout structure uncertainty zones rights boundaries and future capsule receipts. Nothing is processed yet. Good. Sight without proof is just a hallucination in a tuxedo. Reactivation Gate Compression Gate Capsule Engine String imageCapsule.summary.imageCapsuleInterpretationReady Interpretation Ready String imageCapsule.summary.liveImageProcessingEn",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/visual-semantics-color-intelligence-registry-layer",
      "label": "Visual Semantics Color Intelligence",
      "file": "app/visual-semantics-color-intelligence-registry-layer/page.js",
      "exists": true,
      "title": "Color is not decoration. Color is navigation for intelligence.",
      "preview": "export const dynamic = force-dynamic export default function VisualSemanticsColorIntelligenceRegistryLayer const color = getVisualSemanticsColorIntelligenceRegistry return VISUAL SEMANTICS Infinite shades. One disciplined meaning system. Visual Semantics Color Intelligence Registry prepares TheoB to use color as a serious intelligence layer source quality confidence conflict capsule type rights freshness cacao intelligence natural brand language and escalation. No live color routing yet. Good — random color is just confusion wearing perfume. Design Translation Image Capsules Capsule Engine String color.summary.visualSemanticsColorRegistryReady Registry Ready String color.summary.liveColorRou",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": true,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/design-intelligence-os",
      "label": "Design Intelligence OS",
      "file": "app/design-intelligence-os/page.js",
      "exists": true,
      "title": "The interface should evolve with intelligence.",
      "preview": "const principles = Math Proportion rhythm grids symmetry golden relationships spacing and scale. Science Perception contrast cognitive load accessibility attention and visual comfort. Art Color mood symbolism composition mythic resonance and emotional tone. Architecture Wayfinding hierarchy thresholds rooms portals circulation and spatial sequence. Region + Time Local light weather culture seasonality time zone and environmental context. User Taste Saved preferences repeated behavior favorite modes accessibility needs and emotional response. const designFlow = Observe Track usage region time device taste friction and visual engagement. Interpret Compare patterns against design principles bra",
      "signals": {
        "systemIndex": true,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/theob-design-language",
      "label": "TheoB Design Language",
      "file": "app/theob-design-language/page.js",
      "exists": true,
      "title": "TheoB Design Language",
      "preview": "use client const icons = ◎ Core living system / orb / center ◇ Signal discovery / direction / attention ⌁ Flow movement / timeline / transition ☉ Sun clarity / source / illumination ☾ Moon reflection / hidden cycles ✦ Star insight / navigation / wonder ▣ Vault proof / memory / stored source ⌬ Lab experiment / structure / agent work export default function DesignLanguage return THEOB DESIGN LANGUAGE Familiar enough to trust. Unique enough to remember. TheoB’s visual language is warm minimal scientific ancient and alive cacao earth tones soft geometry subtle astronomy CAD clarity and symbolic motion. ◎ TheoB Mark System Symbols become interface memory and navigation. icons.map symbol name mean",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/visual-architecture/skin-registry",
      "label": "Skin Registry",
      "file": "app/visual-architecture/skin-registry/page.js",
      "exists": true,
      "title": "Skin Registry · TheoB.ai",
      "preview": "const skinRegistry = activeSkinRecommendation instrument-dark problemToFix cream or pale backgrounds blending with white/light text outside cards and buttons rule Every future page should reference shared skin tokens instead of inventing page-local backgrounds. skins id instrument-dark purpose Default TheoB shell skin. Maximum readability elegant cockpit feel. pageBackground radial-gradient circle at top left rgba 125 255 235 0.07 transparent 28% linear-gradient 180deg #000304 0% #02080b 45% #000203 100% surface rgba 0 5 8 0.92 surfaceSoft rgba 0 5 8 0.86 card rgba 0 5 8 0.90 text rgba 248 255 254 0.96 textSoft rgba 248 255 254 0.82 accent rgba 170 255 246 0.96 border rgba 150 255 242 0.24 i",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": false,
        "council": false,
        "mission": false,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": false
      }
    },
    {
      "route": "/visual-architecture/visual-harmony-system",
      "label": "Visual Harmony System",
      "file": "app/visual-architecture/visual-harmony-system/page.js",
      "exists": true,
      "title": "Visual Harmony System · TheoB.ai",
      "preview": "const pageShellStyle58Y = getTheoBPageShellStyle58Y instrument-dark const sharedCardStyle58Y = getTheoBCardStyle58Y instrument-dark const sharedButtonStyle58Y = getTheoBButtonStyle58Y instrument-dark default const sharedSectionTitleStyle58Y = getTheoBSectionTitleStyle58Y instrument-dark const sharedBodyTextStyle58Y = getTheoBBodyTextStyle58Y instrument-dark const visualHarmonySystem = foundation goldenRatio 1.618 inverseGoldenRatio 0.618 rootTwo 1.414 ruleOfThirds 3-column or 3-band visual rhythm for fast scanning fibonacciRhythm 1 2 3 5 8 13 21 34 purpose Use proportion to make TheoB feel coherent calm and easier to understand. historicalPrinciples principle golden ratio use hero width card",
      "signals": {
        "systemIndex": false,
        "branch": false,
        "slotMap": false,
        "domainMap": false,
        "agent": true,
        "council": false,
        "mission": true,
        "orchestration": false,
        "duplicate": false,
        "design": true,
        "quantumCompressionCapsule": false,
        "adversarial": false,
        "browserSearch": true
      }
    }
  ],
  "next": "61R-D Shell Placement Truth Board + Unsqueezed Top Command Surface"
}