# Autonomous OS Loop Assimilation Map Wave: 61R-L Status: autonomous-os-loop-assimilation-map-ready Commit: 2dc7913 ## Purpose Assimilate existing learning loops, autonomous action routes, permission gates, scenario runners, memory routes, and flexible categories into one autonomous operating system loop without deleting or flattening specialized subloops. ## Doctrine - corePrinciple: TheoB completes performable work and scenario paths before asking the user. It only gates binding commitments, money, signatures, credentials, irreversible changes, production deploys, or scoped external operator permissions. - categoryFlex: Categories remain flexible lanes. New loop categories may be added, removed from active classification, renamed, merged, or split without deleting routes, evidence, logs, or history. - noDeletion: No existing learning loop or autonomous route is deleted. Conflicts are classified and routed into the assimilation map. ## Core Loop - name: Scenario Runner + Completed Action History Loop - role: Primary autonomous OS loop. It plays scenarios to completion, evaluates hidden consequences, returns completed recommendations, and learns from approved/rejected/gold-star/archive/rewind outcomes. - routes: /scenario-runner-assimilation, /autonomous-scenario-completion-receipts, /universal-performable-action-scope, /live-shell-automation-playback, /learning-loop-autonomy-audit, /learning-loop-category-control ## Subloops - agent-memory | Agent Memory Loop | Stores durable, scoped, reversible memory: preferences, cadence, prior approvals, recurring patterns, and stale-memory corrections. | routes: /agent-memory-persistence-layer, /agent-memory-registry, /agent-memory-retention-gate - outcome-scoring | Outcome Learning Loop | Scores actions after completion: did it work, did the user approve, was cost/risk correct, did hidden fees appear, should this pattern improve? | routes: /outcome-learning-os - adaptive-evolution | Adaptive Evolution Loop | Improves TheoB behavior and structure after scored outcomes, while requiring rollback paths and preventing blind mutation. | routes: /adaptive-evolution-os - permission-gate | Permission / Gate Runtime Loop | Stops only at money, signatures, binding forms, credentials, identity disclosure, production deploys, irreversible mutation, or scoped external operator permission. | routes: /autonomy-action-gate, /autonomy-permission-registry, /execution-queue, /workflow-execution-gate, /runtime-approval-ledger - broker-operator-loop | Broker / Operator Mission Loop | Handles scoped calls, messages, negotiation prep, real-world legwork, and findings receipts before final user commitment. | routes: /auto-action, /action-intelligence-os, /coordination-intelligence-os, /mission-packet-review-queue, /runtime-path-mission-packet-registry - creative-production-loop | Creative / Technical Production Loop | Covers sketches, video, audio, app creation, deep research, design, CAD, architectural renderings, and other performable outputs before gates. | routes: /universal-performable-action-scope - gold-standard-pattern-loop | Gold Standard Pattern Loop | Promotes exceptional outputs into reusable standards for style, category, function, design, code, research, or operator behavior. | routes: /live-shell-automation-playback, /learning-loop-category-control - archive-divert | Archive / Divert Loop | Pauses, diverts, or archives routes/actions that are not working, not now, or blocking higher-priority parallel processes. Nothing is deleted. | routes: /live-shell-automation-playback, /learning-loop-category-control - quarantine-adversarial-learning-loop | Quarantine / Adversarial Learning Loop | Studies hidden traps, hostile pages, phishing, misleading offers, spam, hidden fees, and adversarial patterns in isolated/read-only mode. | routes: /arena-system-finder, /universal-performable-action-scope - operating-system-loop | Civilization / Intelligence OS Loop | Higher-level coordination loop that connects Watch, scenarios, memory, action, prediction, proof, and user-context into one operating system. | routes: /civilization-simulation-engine-os, /unified-intelligence-mesh-os, /action-intelligence-os, /coordination-intelligence-os ## Contradiction Resolution - Older approval gates may imply human process micromanagement. -> Retain them only as commitment gates. Process work belongs to AI before asking the user. - Multiple learning loops may compete. -> Do not delete. Assign each loop a specialized role and feed outputs into the core Scenario Runner + Completed Action History Loop. - Adaptive evolution may mutate too broadly. -> Evolution only follows scored outcomes, rollback paths, and category receipts. - Archive/divert may be mistaken for deletion. -> Archive/divert is pause/reroute only. Routes remain reopenable and visible in Full System. ## Flexible Category Controls - addCategoryAllowed: true - removeCategoryAllowed: true - renameCategoryAllowed: true - mergeCategoryAllowed: true - splitCategoryAllowed: true - destructiveDeleteBlocked: true - source: /learning-loop-category-control ## Next 61R-M Autonomous OS Runtime Priority Router